AI Insights · Timothy · October 2021
Top 5 Disney Games on iOS in Russia Q3 2021
Discover the performance of the top 5 Disney games on iOS in Russia during Q3 2021, including trends in downloads, revenue, and active users.
The third quarter of 2021 saw dynamic performance trends for the top 5 Disney games on iOS in Russia. Below is an overview of key metrics for each game, including weekly downloads, revenue, and active users.
MARVEL Future Revolution
Released by Netmarble Corporation, this game experienced a sharp decline in weekly downloads, starting from 101.6K in late August to around 7.2K by the end of September. Weekly revenue followed a similar downward trajectory, peaking at $28.6K in the last week of August and dropping to approximately $11.8K by the end of September. Active users also decreased significantly, from 98.7K in late August to 23.6K by the end of the quarter.
Marvel Contest of Champions
Kabam Games, Inc.'s title maintained relatively stable weekly downloads, fluctuating between 1.6K and 3.7K. Revenue showed some volatility, starting at $29K at the end of June and settling around $14.3K by the end of September. Active user numbers saw a gradual decline, from 22.9K in late June to 14.6K by the end of September.
The Simpsons™: Tapped Out
Published by Electronic Arts, this game saw weekly downloads ranging from 1.2K to 2.6K. Revenue peaked at $1K in late August but dropped to $418 by the end of September. Active users showed a slight downward trend, from 11.7K at the end of June to 9.2K by the end of the quarter.
MARVEL Strike Force: Squad RPG
Scopely, Inc.'s popular RPG game experienced fluctuating weekly downloads, with a notable peak of 4.2K in late September. Revenue varied as well, reaching a high of $11K in mid-September and ending the quarter around $8.3K. The active user base saw an uptick towards the end of the period, increasing from 6.5K in late June to 10.7K by the end of September.
Disney Coloring World
StoryToys Limited's app showed consistent weekly downloads, peaking at 2.2K in early September before tapering off to 1.2K by the end of the month. Revenue remained relatively stable, fluctuating between $91 and $291 throughout the quarter. Active users saw a peak of 3.1K in early September, before stabilizing around 2.1K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.